Flashback Finally Jumps From Amiga to Atari ST, Only 34 Years Late
Developer Neil Rackett ports Delphine Software's 1992 cinematic sci-fi adventure Flashback to Atari ST and STE hardware using the REminiscence engine.
atari-st · 2026-09-30 · news
Atari 65XE — home computer platform from the 1980s, represented in the Retro Gameforce platform taxonomy for news, reviews, releases and store filtering.
Manufacturer: Atari · Era: 1980s · Type: Home Computer · Region: Global
Atari 65XE — home computer platform from the 1980s, represented in the Retro Gameforce platform taxonomy for news, reviews, releases and store filtering.
Developer Neil Rackett ports Delphine Software's 1992 cinematic sci-fi adventure Flashback to Atari ST and STE hardware using the REminiscence engine.
atari-st · 2026-09-30 · news
K.R.A.Z. Productions expands its VCS catalogue with Cyber Run: Neon Drive, pushing the Atari 2600's TIA chip with neon-streaked pseudo-3D cyberspace racing.
atari-2600 · 2026-09-30 · news
Developer Tony Cruise revives Seaquest 99, an ambitious Atari 8-bit computer adaptation of Steve Cartwright's classic 1983 Activision underwater rescue game.
atari · 2026-09-27 · news
Paul Lay and Playsoft’s Wee Ninja receives fresh retro attention, proving the Atari 8-bit computer family can deliver polished, colourful 32-level platformers.
atari · 2026-09-27 · news
Clint Thomson develops Atari Painter OS for the Atari Jaguar, envisioning the desktop operating system of Atari's cancelled early-1990s Falcon/Jaguar hybrid computer.
atari-jaguar · 2026-09-26 · news
NEMO Science Museum in Amsterdam welcomes visitors to Game On, an interactive exhibition letting players get hands-on with consoles from the Atari 2600 through PlayStation 5.
atari-2600 · 2026-09-23 · news
E.T. on Atari 2600 is famous the way a kitchen fire is famous: everyone knows about it, nobody wants to recreate it, and yet you can’t look away from the story. It’s the poster child for “rushed development meets impossible expectations,” and while it’s easy to dunk on, it’s also a fascinating artifact. Visually, it’s… rough. The playfield is confusing, the pits dominate everything, and the feedback isn’t clear enough to teach you what the game wants. Sound is similarly thin and repetitive, adding to the disorientation. Gameplay is where the legend becomes reality. The pits are the main event, and not in a good way. Objectives are opaque, and the game doesn’t teach effectively. Honesty time: there is design ambition here—small adventure on limited hardware—but ambition without clarity becomes frustration. Verdict: infamous for a reason—historically interesting, rarely enjoyable.
atari · 2026-02-14 · review · Score: 31/100
First-person dungeon crawling that feels like you’re inside a ticking clock. Real-time combat, inventory puzzles, and a constant low-grade panic. The UI is legendary for a reason—it just works. It can be unforgiving, but it’s immersive in that “I live here now, please send food” way.
atari · 2026-02-14 · review · Score: 84/100
A massive snowbound sandbox where survival, strategy, and stealth all collide. It’s ambitious in the best way—multiple characters, planning routes, managing risk—and it feels like a prototype of modern open-world thinking. Not always smooth, but deeply immersive once you’re in. :contentReference[oaicite:3]{index=3}
atari · 2026-02-14 · review · Score: 84/100
Half strategy, half simulation, all “I have too many systems to manage and I love it.” You command a carrier, deploy units, capture islands, and constantly juggle priorities like a stressed admiral with caffeine. The learning curve is a wall, but behind it is a surprisingly deep sandbox. Great for players who enjoy being overwhelmed on purpose.
atari · 2026-02-14 · review · Score: 81/100
Early 3D space shooting that feels like flying through vector geometry and ambition. It’s not “smooth modern flight,” but it’s fast and surprisingly thrilling once you adjust to the era’s handling. The real joy is the sensation of speed and the novelty of 3D combat on home hardware. Retro-futurism in playable form.
atari · 2026-02-14 · review · Score: 77/100
A strange, stylish sci-fi adventure that feels like a concept album you can walk around in. It’s more atmosphere and experimentation than clean puzzle design, and it can be cryptic, but it’s memorable because nothing else quite looks or feels like it. It’s the kind of game you recommend with the phrase “trust me, it’s weird.”
atari · 2026-02-14 · review · Score: 76/100
More than four decades after the Atari 2600's commercial heyday, developers are still finding reasons to squeeze new games into the venerable machine.
atari · 2026-09-06 · news
One of today's most gloriously obscure FPGA developments concerns the RCA Studio II, a console so comprehensively overshadowed by later machines that many players have never seen one outside a museum or retro-computin...
atari · 2026-09-06 · news
Developer ArugulaZ returns to Atari 2600 homebrew with No Quarter, an arcade platformer where Byron (Kid Kodiak) dodges acid rain and gathers coins within an 8K cartridge.
atari · 2026-09-09 · news
Marc Vittorini releases Flying Taxi for the Atari 2600, marking his 138th homebrew title as part of his ambitious goal to publish 180 games for a single system.
atari-2600 · 2026-09-13 · news
Mark of The Retro Channel reveals TIARA v2, a no-cut Composite and S-Video mod for the Atari 2600 that installs over the TIA chip while keeping the original RF output active.
atari-2600 · 2026-09-19 · news