Little Programs — Commodore 64

Little Programs is a programming puzzle for the Commodore 64, written in 6502 assembly and played entirely with the joystick. You never steer the creatures: you teach them. Gatherers carry food, builders bridge gaps and water, scouts leave markers — and each role gets a short program of rules, IF hands SENSOR THEN ACTION, read top to bottom every tick. Press RUN and the whole population sets off on its own, solving the habitat or failing in ways that show exactly what your program says. Forty-five habitats in five biomes: Verdant Grove, Azure Tides, Compiler Wilds, Glitch Meadows with its arrows and crowds, and Memory Garden, where old places come back in a mirror. Every par is proven by a solver, so three stars — solved, par rules, par time — is always possible and never easy. Biome passwords, a star table and an attract demo that writes and runs its own program. Sunny raster logo, hand-drawn multicolour habitats and creatures, an original SID soundtrack. Runs on PAL and NTSC machines; supplied as PRG and a D64 disk image.

Platform: Commodore 64

Supported Formats: PRG · D64

Price: €4.99

Little Programs — Commodore 64 native title artwork
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