Retro Release Radar

Track homebrew games, ports, reissues, new software and explicitly labelled active-development projects for classic consoles and computers.

Chilly Pals

Commodore 64 · Arcade puzzle · Updated 2026-09-23 · development

2.0 RC1 emulator acceptance

An original C64 arcade puzzler in 6502 assembly: 200 rounds in ten worlds of ice blocks, snow-bee eggs and diamonds, with rock candy, thin ice, slick ice, hot coals, moonlight and blizzards. Accepted in VICE (PAL and NTSC) and the free demo runs in the browser emulator. Checkout stays disabled until payments are switched on.

Dead Air

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 48K · Stealth puzzle · Updated 2026-09-23 · development

1.0.0 emulator acceptance

A turn-based C64 stealth puzzler in 6502 assembly: 24 floors of a silent radio station, each with an amber and a cyan map, drifters, listeners and echoes, noise zones, carrier surges and timed retune windows. The whole campaign replays in VICE (PAL and NTSC) from PRG, D64 and TAP, and the free Night Desk demo runs in the browser emulator. Checkout stays disabled until payments are switched on.

Marmalade Valley

Commodore 64 · Platform / cozy · Updated 2026-09-23 · development

1.1 RC1 emulator acceptance

An original C64 platformer in 6502 assembly: Pip the hedgehog crosses twelve stages in four worlds, past beetles, wasps, jam drips, magpies, chestnuts and spiders, over conveyor belts, jam floors, crumbling planks, boiler updrafts and honey walls. 289/289 emulator acceptance assertions pass in VICE (PAL and NTSC) and the free demo plays through in the browser emulator. Checkout stays disabled until payments are switched on.

Bubu Kong’s Revenge — Sinclair ZX81

Sinclair ZX81 / Timex 1000 · Arcade Shooter · Updated 2026-09-12 · development

Pass 02 · WRX renderer hot-path pass

Flicker-free WRX hires driver, 16K RAM limit and deterministic wave generation locked.

Bubu Kong’s Revenge — Windows Mobile

Windows Mobile / Pocket PC · Arcade Shooter · Updated 2026-09-12 · development

Pass 12 · Windows Mobile CAB candidate

ARM native build, touch/D-pad dual input, lifecycle persistence and sound effects verified.

Bubu Kong’s Revenge — WonderSwan Color

WonderSwan · Arcade Shooter · Updated 2026-09-12 · development

Pass 12 · Native platform lock & Bubu core

Deterministic gameplay core, canonical parity gate, hardware sprites and native sound effects verified.

Dead Air — Sega Mega Drive

Mega Drive / Genesis · Adventure · Updated 2026-09-12 · development

Pass 04 · Mega Drive native vertical slice

68000 native engine, VDP tile management, YM2612 atmospheric sound and battery backup save.

Dead Air — Windows Mobile

Windows Mobile / Pocket PC · Adventure · Updated 2026-09-12 · development

Pass 12 · Windows Mobile CAB candidate

Stylus-friendly frequency tuning, ambient audio and state saving verified across Pocket PC profiles.

Glyphstorm: The Black Star — Exidy Sorcerer

Exidy Sorcerer · Arcade Shooter · Updated 2026-09-12 · development

Pass 002 · Native development candidate verified

Custom character RAM reprogrammed at runtime to deliver fast 64x30 bitmap sprite performance on stock Z80 hardware.

Marmalade Valley — 3DO

3DO Interactive Multiplayer · Platformer · Updated 2026-09-12 · development

Pass 05 · Portfolio progress & Cel engine locked

Opera OS runtime, Cel engine sprite warping and CD-DA streaming audio verification in development.

Marmalade Valley — Atari 2600

Atari 2600 / VCS · Platformer · Updated 2026-09-12 · development

Kernel scanline cycle timing locked

Mid-screen TIA register updates, cycle-exact 6502 kernel and bank switching in development.

Marmalade Valley — Atari 7800

Atari 7800 · Platformer · Updated 2026-09-12 · development

MARIA display-list candidate qualified

MARIA DMA scheduling, multi-zone display lists and PAL/NTSC timing locked.

Marmalade Valley — Atari Jaguar

Atari Jaguar · Platformer · Updated 2026-09-12 · development

Pass 08 · Tom Object Processor display list verified

Tom/Jerry RISC processors, object processor bitmap lists and digital audio pipeline qualified.

Marmalade Valley — Atari Lynx

Atari Lynx · Platformer · Updated 2026-09-12 · development

Pass 09 · Suzy hardware sprite scaling tested

Lynx hardware scaling, landscape viewport, sprite clipping and battery session safety verified.

Marmalade Valley — Atari ST

Atari ST · Platformer · Updated 2026-09-12 · development

Pass 14 · Planar tile compiler verified

1 MiB ST/STE baseline, FreeMiNT toolchain, hardware scrolling and GEMDOS disk loader qualified.

Marmalade Valley — BBC Micro

BBC Micro · Platformer · Updated 2026-09-12 · development

Pass 03 · Mode 1 graphics & SN76489 sound

Acorn DFS/ADFS compatibility, 32K memory allocation and OS call timing verified.

Marmalade Valley — ColecoVision

ColecoVision · Platformer · Updated 2026-09-12 · development

Pass 06 · TMS9918A graphics & sound loop verified

TMS9918A VDP tile mode, 32 hardware sprites and controller dial/keypad mapping verified.

Marmalade Valley — Commodore Plus/4

Commodore Plus/4 · Platformer · Updated 2026-09-12 · development

Pass 01 · TED 121-color native slice verified

TED chip register timing, 64K RAM banking and 2-channel sound generation locked.

Marmalade Valley — Commodore VIC-20

Commodore VIC-20 · Platformer · Updated 2026-09-12 · development

Pass 01 · 16K RAM native playable slice

6502 assembly engine, custom multi-color character RAM and VIC-I sound generation.

Marmalade Valley — Epoch Cassette Vision

Epoch Cassette Vision · Platformer · Updated 2026-09-12 · development

Serial development plan & 4-bit core qualified

NEC uPD77xx micro-controller instruction pipeline and lever controls verified.

Marmalade Valley — Game Boy Advance

Game Boy Advance · Platformer · Updated 2026-09-12 · development

Pass 08 · 32 KiB ARM cartridge milestone

ARM7TDMI tile engine, sprite scaling, SRAM saves and mGBA emulator qualification in development.

Marmalade Valley — Intellivision

Intellivision · Platformer · Updated 2026-09-12 · development

CP1610 assembly core & GRAM tile generator

Intellivision disc controller mapping, GRAM allocation and cartridge packaging qualified.

Marmalade Valley — Mattel Aquarius

Mattel Aquarius · Platformer · Updated 2026-09-12 · development

Character matrix orchard display engine verified

PLA character map, 4K/16K RAM configuration and tape I/O verified.

Marmalade Valley — Microsoft Xbox

Microsoft Xbox · Platformer · Updated 2026-09-12 · development

Pass 04 · NV2A hardware pipeline qualified

DirectX 8.1 native engine, NV2A vertex shader pipeline and hard disk cache verification.

Marmalade Valley — Neo Geo

SNK Neo Geo · Platformer · Updated 2026-09-12 · development

Pass 04 · C-ROM sprite striping & YM2610 driver

68000 CPU and Z80 audio core, sprite bank interleaving and memory card save support.

Marmalade Valley — Neo Geo Pocket

Neo Geo Pocket · Platformer · Updated 2026-09-12 · development

Pass 04 · Toshiba 900H CPU platform lock

16-bit 900H CPU engine, sprite priority and battery-backed state qualification in progress.

Marmalade Valley — NES

Nintendo Entertainment System · Platformer · Updated 2026-09-12 · development

Pass 03 · PPU sprite multiplexing milestone

MMC1/MMC3 mapper baseline, bank switching and hardware collision detection in development.

Marmalade Valley — Nintendo 64

Nintendo 64 · Platformer · Updated 2026-09-12 · development

Pass 04 · Reality Co-Processor display list tested

MIPS VR4300 CPU and RCP microcode pipeline, 4MB RAM allocation and Controller Pak saves.

Marmalade Valley — Nintendo Wii

Nintendo Wii · Platformer · Updated 2026-09-12 · development

Pass 04 · GX display-list renderer qualified

Broadway PowerPC engine, GX display lists, 16:9 anamorphic presentation and save safety.

Marmalade Valley — PC Engine

PC Engine · Platformer · Updated 2026-09-12 · development

Pass 08 · VDC production slice & 6-channel audio

HuC6270 VDC display lists, HuC6280 6-channel sound and HuCARD ROM mapping verified.

Marmalade Valley — Philips P2000

Philips P2000 · Platformer · Updated 2026-09-12 · development

SAA5050 semigraphics orchard tile generator

Teletext character attribute manipulation, keyboard response and mini-cassette I/O verified.

Marmalade Valley — Philips Videopac

Philips Videopac G7000 · Platformer · Updated 2026-09-12 · development

Pass 07 · Page-safe cartridge candidate built

Intel 8048 micro-controller page boundaries, VDC timing and hardware sound verified.

Marmalade Valley — PlayStation 2

PlayStation 2 · Platformer · Updated 2026-09-12 · development

Pass 04 · Production atlas renderer & SPU2 sound

Emotion Engine core, GS sprite rendering and 8MB Memory Card save validation in progress.

Marmalade Valley — PlayStation Vita

PlayStation Vita · Platformer · Updated 2026-09-12 · development

Pass 04 · Production atlas, front-end & resume safety

ARM Cortex-A9 native build, GXM GPU shaders, Trophy framework and suspend safety verified.

Marmalade Valley — RM Nimbus

RM Nimbus PC-186 · Platformer · Updated 2026-09-12 · development

Pass 06 · Reproducible build & acceptance pipeline

80186 assembly code, custom Nimbus video controller mapping and floppy boot qualified.

Marmalade Valley — Sega Game Gear

Sega Game Gear · Platformer · Updated 2026-09-12 · development

Pass 05 · Portable viewport & color palette pass

160x144 resolution camera tuning, sprite clipping and battery save validation in progress.

Marmalade Valley — Sega Master System

Sega Master System · Platformer · Updated 2026-09-12 · development

Pass 08 · VDP display list & audio ownership

VDP scroll registers, 8-sprite limits and 2-button controller mapping verified.

Marmalade Valley — Sega Mega Drive

Mega Drive / Genesis · Platformer · Updated 2026-09-12 · development

Pass 06 · Dual-scroll plane & FM audio driver

68000 assembly runtime, DMA transfer budget and PAL/NTSC 50/60Hz timing locked.

Marmalade Valley — Sharp MZ-700

Sharp MZ Series · Platformer · Updated 2026-09-12 · development

Pass 07 · Base hardware character renderer verified

Z80A 3.55 MHz engine, CGROM bank multiplexing and MZF tape format qualified.

Marmalade Valley — Sharp MZ-800

Sharp MZ Series · Platformer · Updated 2026-09-12 · development

Pass 07 · 320x200 4-color bitmap renderer locked

Stock 320x200 bitmap VRAM mode, custom palette registers and disk boot verified.

Marmalade Valley — Sharp X68000

Sharp X68000 · Platformer · Updated 2026-09-12 · development

Pass 07 · Arcade-grade 68000 sprite renderer

VASM assembly & C hybrid stack, IOCS setup, YM2151 FM music and Human68k floppy image support.

Marmalade Valley — Sinclair ZX81

Sinclair ZX81 / Timex 1000 · Platformer · Updated 2026-09-12 · development

Pass 02 · WRX high-resolution display driver

Flicker-free pseudo-hires display, Z80 assembly loops and tape save support qualified.

Marmalade Valley — Super Nintendo

Super Nintendo / Super Famicom · Platformer · Updated 2026-09-12 · development

Mode 1 parallax background & sprite budget locked

65C816 assembly engine, multi-plane BG rendering and custom sample playback undergoing test runs.

Marmalade Valley — TI-99/4A

TI-99/4A · Platformer · Updated 2026-09-12 · development

Pass 05 · Playable Marmalade core & banking ABI

Cartridge banking policy, TMS9900 assembly runtime and joystick input qualified.

Marmalade Valley — TRS-80

Tandy TRS-80 · Platformer · Updated 2026-09-12 · development

Model I/III Z80 assembly core qualified

64x16 video memory layout, block graphics and cassette loader verified.

Marmalade Valley — Vectrex

Vectrex · Platformer · Updated 2026-09-12 · development

Pass 03 · Vector Pip beam animator tested

68A09 CPU vector list generation, DAC deflection timing and AY-3-8912 sound in development.

Marmalade Valley — WonderSwan

WonderSwan · Platformer · Updated 2026-09-12 · development

Pass 12 · V30MZ processor engine & SwanCrystal mode

V30MZ 16-bit assembly engine, dual-plane tilemaps and hardware sprite priorities verified.

Prism Shift — SAM Coupé

SAM Coupé · Arcade Puzzle · Updated 2026-09-12 · development

Mode 4 palette-cycling engine verified

Z80B 6 MHz engine, 256x192 Mode 4 display lists, 128-color palette animation and Philips SAA1099 6-channel stereo sound.

Singapore Street Racer: Neon Circuit — Amstrad CPC

Amstrad CPC · Racing · Updated 2026-09-12 · development

Mode 0 road rendering pipeline verified

Declared CPC 464 / 6128 baseline, CRTC variants, keyboard/joystick mappings and real disk/tape loading qualification underway.

Singapore Street Racer: Neon Circuit — Atari 2600

Atari 2600 / VCS · Racing · Updated 2026-09-12 · development

Cartridge banking and scanline timing lock

Separate PAL and NTSC cartridges; scanline timing, cartridge banking and joystick response undergoing development verification.

Singapore Street Racer: Neon Circuit — Atari 7800

Atari 7800 · Racing · Updated 2026-09-12 · development

MARIA display list architecture qualified

MARIA display lists, cartridge header/banking, PAL/NTSC and two-button controller qualification in active development.

Singapore Street Racer: Neon Circuit — Atari Lynx

Atari Lynx · Racing · Updated 2026-09-12 · development

Pass 09 · Suzy scaling renderer candidate

Lynx I/II display readability, cartridge header, graphics scheduling, buttons and battery session verification in progress.

Singapore Street Racer: Neon Circuit — Atari ST

Atari ST · Racing · Updated 2026-09-12 · development

Pass 14 · 89% implementation · Hatari 2.6.1 ST acceptance

1 MiB ST/STF PAL baseline. 68000 FreeMiNT GNU cross-build with strict planar rendering, IKBD ownership and transactional GEMDOS saves.

Singapore Street Racer: Neon Circuit — Game Boy Advance

Game Boy Advance · Racing · Updated 2026-09-12 · development

Pass 03 · 52% implementation · 32 KiB ARM cartridge

ARM7TDMI frame budget with VBlank DMA timing, SRAM persistence and valid cartridge header. mGBA and real-hardware verification pending.

Singapore Street Racer: Neon Circuit — Game Boy Color

Game Boy Color · Racing · Updated 2026-09-12 · development

GBC dual-speed mode & palette pipeline tested

Color-mode header, MBC5 mapper choice, VRAM transfer timing and physical GBC readability verification in progress.

Singapore Street Racer: Neon Circuit — MSX2

MSX2 · Racing · Updated 2026-09-12 · development

V9938 command block renderer tested

Base MSX2 64K RAM/128K VRAM budget, VDP command timing, PSG audio, cartridge mapping and disk boot verified.

Singapore Street Racer: Neon Circuit — NES

Nintendo Entertainment System · Racing · Updated 2026-09-12 · development

MMC3 mapper allocation & scanline IRQ test

Mapper allocation, eight-sprites-per-line discipline, PPU vblank transfers and region timing undergoing active development.

Singapore Street Racer: Neon Circuit — Symbian

Symbian OS / S60 · Racing · Updated 2026-09-12 · development

S60 3rd & 5th Edition GCCE candidate build

S60 3rd Edition keypad/landscape and 5th Edition touch builds undergoing emulator and SDK qualification.

Singapore Street Racer: Neon Circuit — Windows Mobile

Windows Mobile / Pocket PC · Racing · Updated 2026-09-12 · development

Pass 12 · Device profile matrix & CAB packaging

Separate OS/CPU/SDK profiles, installer tests, lifecycle management and audio focus verification in development.

Stack Rift — Jupiter Ace

Jupiter Ace · Action Puzzle · Updated 2026-09-12 · development

Pass 04 · Playable Ace FORTH prototype verified

Native Forth dictionary compiled binary, character-cell motion, stack-based puzzle mechanics and 16K memory budget locked.

Starfall Vector — Atari 5200

Atari 5200 · Space Combat · Updated 2026-09-12 · development

Pass 02 · Native sector-combat candidate built

Analog stick precision tracking, POKEY multi-voice sound, orbital physics and salvage quotas verified.

Trinity Vector — Fujitsu FM-7

Fujitsu FM-7 · Arena Action · Updated 2026-09-12 · development

Dual-6809 coprocessor synchronization verified

Three vector planes, core reactor simulation, dual-CPU shared memory protocol and AY-3-8910 sound qualified.

3Kings - Three Kingdoms

MSX, MSX2 · Turn-based strategy · Updated 2026-09-11 · development

Axion

Amiga · 3D turn-based strategy · Updated 2026-09-11 · development

Basilisko de Roko - Origen

ZX Spectrum · Action / adventure · Updated 2026-09-11 · development

Creeping Me Out

Amiga · Platform adventure · Updated 2026-09-11 · development

Curse of the Pharaoh 2 - Path of Amenti

Commodore 64 · Action · Updated 2026-09-11 · development

Driftin' Rage

Sega Genesis / Mega Drive · 3D racing · Updated 2026-09-11 · development

Fall from Space

Game Boy Color, Game Boy Advance / SP, Analogue Pocket · Open-world action RPG / Metroidvania · Updated 2026-09-11 · development

GAME OF THE BEAR 2 MUCH TO BEAR

Atari 2600 · Puzzle platformer · Updated 2026-09-11 · development

Gherbert Groundhog in Save The Date

Dragon 64 · Platformer · Updated 2026-09-11 · development

Hugger-Mugger

Atari Lynx · Arcade puzzle · Updated 2026-09-11 · development

Impossible Mission 3

Commodore 64 · Action / platform adventure · Updated 2026-09-11 · development

Jet Propulsion

Atari 2600 · Action / shooter · Updated 2026-09-11 · development

Marmalade Valley — ZX Spectrum 128K

ZX Spectrum 128K · Platform / cozy · Updated 2026-09-11 · development

Platform package concept completed · 128K engine

Distinct ZX Spectrum 128K cassette packaging complete; native engine, AY tunes and tape loader in development.

Match Mania

Commodore 64 · Puzzle · Updated 2026-09-11 · development

Mazes of Malice

Commodore 64 · Roguelike stealth RPG · Updated 2026-09-11 · development

Mega Parodius

Sega Genesis / Mega Drive · Shoot 'em up · Updated 2026-09-11 · development

Neon Mage - The Rift

Commodore 64 · Dungeon-crawler RPG · Updated 2026-09-11 · development

Papi Commando in C++ Land

Sega Master System · Platformer / action · Updated 2026-09-11 · development

Petal Panic

Commodore 64 · Platformer · Updated 2026-09-11 · development

Q*bert (Amstrad Plus / GX4000)

Amstrad CPC Plus, Amstrad GX4000 · Puzzle · Updated 2026-09-11 · development

Quintra

Game Boy Color, Analogue Pocket · Action roguelite · Updated 2026-09-11 · development

ScartariX il Divoratore di Mondi

Commodore 64 · Shooter · Updated 2026-09-11 · development

Shotgun

Atari 7800 · Action · Updated 2026-09-11 · development

Steel Ranger 2

Commodore 64 · Action-adventure / Metroidvania · Updated 2026-09-11 · development

The Amigoonies

Amiga AGA, Amiga OCS/ECS · Platformer · Updated 2026-09-11 · development

The Book of Rynn

NES · JRPG · Updated 2026-09-11 · development

Tic-tac-toe for Commodore 64

Commodore 64 · Board / strategy · Updated 2026-09-11 · development

Wings of Fear II

Amiga AGA, Amiga CD32 · Side-scrolling shooter · Updated 2026-09-11 · development

Zcadia

ZX Spectrum Next · Action · Updated 2026-09-11 · development

Marmalade Valley — MSX2

MSX2 · Platform / cozy · Updated 2026-09-10 · development

SCREEN 5 Orchard render · 10/10 openMSX acceptance

V9938 SCREEN 5 multi-color tiles, hardware sprites, smooth scrolling and PSG audio in active development.

Black Horizon: Cinder Protocol

Commodore 64, J2ME, Symbian, Windows Mobile · Tactical extraction / action · Updated 2026-09-07 · development

Native Cinder Yard extraction candidate built

A bespoke native C64 tactical extraction vertical slice now builds reproducibly: 6x4 yard, cover, two animated guards, reaction fire, armor, adjacent combat, intel recovery and gated extraction. Five deterministic 6502 scenarios pass. The candidate remains behind the public graphical sales slice until EmulatorJS/VICE acceptance is recorded.

Bubu Kong’s Revenge

Commodore 64, J2ME, Symbian, Windows Mobile · Arcade shooter · Updated 2026-09-07 · development

Native hardware-sprite Wave 1 candidate built

A bespoke native C64 Wave 1 sales slice now builds reproducibly with Super Sean, animated monkey balloons, lane aiming, projectile combat, score/miss rules and SID feedback. Four deterministic 6502 scenarios pass; public promotion remains locked until EmulatorJS/VICE acceptance.

Junior Dodgeball Championships

Commodore 64, J2ME, Symbian, Windows Mobile · Sports / management · Updated 2026-09-07 · development

Native 3-v-3 exhibition candidate built

A source-backed native C64 3-v-3 exhibition slice now builds reproducibly from the original match rules with throws, dodges, catches and persistent eliminations. Four deterministic 6502 scenarios pass; public promotion remains locked until EmulatorJS/VICE acceptance.

After Closing

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Astra Siege: Last Cruiser

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Astralith: The Last Worldseed

Commodore 64, J2ME, Symbian, Windows Mobile · Horizontal shooter · TBD · development

Backroad Rally

Commodore 64, J2ME, Symbian, Windows Mobile · Racing · TBD · development

Castle Trouble

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 128K · In-house development · TBD · development

Critical Grid

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 48K · In-house development · TBD · development

Dockside

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Down Below

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 128K · In-house development · TBD · development

Dream Map

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

First Ashore

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Last Lift

Commodore 64, J2ME, Symbian, Windows Mobile · Action · TBD · development

Last Stop Orion

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Little Programs

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 48K · In-house development · TBD · development

Main Control

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Night Shift

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 128K · In-house development · TBD · development

Nine Gates Mahjong

Commodore 64, J2ME, Symbian, Windows Mobile · Mahjong / strategy · TBD · development

Pressure Crew

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Redline Tunnel

Commodore 64, J2ME, Symbian, Windows Mobile · Racing · TBD · development

Rock Riders

Commodore 64, J2ME, Symbian, Windows Mobile · Racing · TBD · development

Same Time Tomorrow

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Short Circuit

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 48K · In-house development · TBD · development

Side B

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 48K · In-house development · TBD · development

Signal Box

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 48K · Railway simulation / puzzle · TBD · development

Singapore Street Racer: Neon Circuit

Commodore 64, Atari 2600 / VCS, ZX Spectrum 128K, MSX2, Dragon 64, Atari 800XL, NES, SNES, Atari Lynx, Atari 7800, Amstrad CPC, J2ME, Symbian, Amiga 500, Atari ST, Acorn Archimedes, Sega Genesis / Mega Drive, Sega Master System, Apple II, Atari 65XE, Game Boy Color, Game Boy Advance, Windows Mobile · Arcade racing · TBD · development

Space Junk

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Special Delivery

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Star Runner

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Super Sean 007: Legend of the Seven Gems

Commodore 64, J2ME, Symbian, Windows Mobile · JRPG / adventure · TBD · development

Texas Hold'em Poker

J2ME, Symbian, Windows Mobile · Card game / poker · TBD · development

The Explorers Club

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

The Iron Maze

Commodore 64, J2ME, Symbian, Windows Mobile, ZX Spectrum 48K · In-house development · TBD · development

The Salvage Crew

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Tow Town

Commodore 64, J2ME, Symbian, Windows Mobile · In-house development · TBD · development

Sword of the Apocalypse

Sega Genesis / Mega Drive · Action · 2027-12-31 · upcoming

Metal Mack

Neo Geo AES/MVS, Sega Genesis / Mega Drive, Steam · Action platformer (Mega Man–style) · 2027-06-01 · upcoming

1001 Nights

Atari 2600 · Unknown · 2026-12-31 · upcoming

2048

Game Boy Color · Puzzle · 2026-12-31 · upcoming

8 Bit Civilizations

Commodore 64 · Strategy (Civilization-like) · 2026-12-31 · upcoming

ACTION!

Atari 2600 · Unknown · 2026-12-31 · upcoming

Adventure Duel

Atari 2600 · Unknown · 2026-12-31 · upcoming

Alien Gambit

Game Boy · Unknown · 2026-12-31 · upcoming

AlleyCat (MSX2 port)

MSX2 · Action · 2026-12-31 · upcoming

Apex Spectrum

Game Boy Color · Unknown · 2026-12-31 · upcoming

Arpegio

Amiga · Shooter · 2026-12-31 · upcoming

As Criaturas

Atari 2600 · Unknown · 2026-12-31 · upcoming

Astro Wing: Starfighter

Atari 7800 · Unknown · 2026-12-31 · upcoming

Banana Bash

NES · Arcade puzzle platformer · 2026-12-31 · upcoming

Basketball

Atari 2600 · Sports · 2026-12-31 · upcoming

BINLORD

ZX Spectrum · Unknown · 2026-12-31 · upcoming

Black Forest

Atari 7800 · Unknown · 2026-12-31 · upcoming

Black Jewel Reborn

Sega Genesis / Mega Drive · Unknown · 2026-12-31 · upcoming

Block-Hunt

Atari 2600 · Unknown · 2026-12-31 · upcoming

Bubble Bobble: Lost Cave

Commodore 64 · Unknown · 2026-12-31 · upcoming

Bug’s Quest 2

Amstrad CPC · Platformer · 2026-12-31 · upcoming

Captain Cloudberry (Amiga Edition)

Amiga · Unknown · 2026-12-31 · upcoming

Castlevania (SMS homebrew)

Sega Master System · Action platformer · 2026-12-31 · upcoming

Cogs N Logs

Amiga, Sega Genesis · Platformer (demo) · 2026-12-31 · upcoming

Crazynoid

Atari 2600 · Unknown · 2026-12-31 · upcoming

Cromatic Escape

Game Boy Color · Unknown · 2026-12-31 · upcoming

Cronela’s Mansion

NES, SNES, GBC, GBA · Point-and-click adventure · 2026-12-31 · upcoming

Crystal Shield

Game Boy Color · Unknown · 2026-12-31 · upcoming

Deadeus

Sega Dreamcast · Horror / adventure · 2026-12-31 · upcoming

Delving

Atari 2600 · Unknown · 2026-12-31 · upcoming

Demon Pages (Zx Spectrum 128K)

ZX Spectrum 128K · Unknown · 2026-12-31 · upcoming

Devil's Castle

Atari 2600 · Unknown · 2026-12-31 · upcoming

Dig Dug 2 (AGA)

Amiga · Arcade action · 2026-12-31 · upcoming

Dig Dug 2 (ECS)

Amiga · Arcade action · 2026-12-31 · upcoming

Dig Ferret

Atari 2600 · Unknown · 2026-12-31 · upcoming

Dr. Ludos: Flipper Mania

Game Boy Color · Unknown · 2026-12-31 · upcoming

Dual Gamma

MSX2 · Unknown · 2026-12-31 · upcoming

Earthion

Sega Genesis / Mega Drive · Shoot ’em up · 2026-12-31 · upcoming

Eligos

Game Boy Color · Unknown · 2026-12-31 · upcoming

FaceMash

Amiga · Arcade/Puzzle · 2026-12-31 · upcoming

Flashback: The Quest for Identity

Sega Dreamcast · Unknown (port) · 2026-12-31 · upcoming

Flea! 2

Sega Dreamcast · Platformer · 2026-12-31 · upcoming

Galactic Dragon Invaders

Atari 7800 · Unknown · 2026-12-31 · upcoming

Galencia: Khaos Sphere

Commodore 64 · Horizontal shooter · 2026-12-31 · upcoming

Ghosty Haunted Journey

Game Boy Color · Unknown · 2026-12-31 · upcoming

Go-Go BunnyGun

ZX Spectrum 48K · Shoot 'em up · 2026-12-31 · upcoming

Good Morning, Vietnam

Atari 2600 · Unknown · 2026-12-31 · upcoming

Gruniozerca

Atari Jaguar · Action (WIP / port) · 2026-12-31 · upcoming

Gulliver

Amiga · Scrolling shoot 'em up · 2026-12-31 · upcoming

HarleQuest!

Sega Dreamcast · 3D roguelike dungeon crawler · 2026-12-31 · upcoming

Harry Peril

Atari 2600 · Unknown · 2026-12-31 · upcoming

Infinity

Game Boy Color · Tactical RPG · 2026-12-31 · upcoming

Irena

Sega Genesis / Mega Drive · Unknown · 2026-12-31 · upcoming

Jetcat

ZX Spectrum · Unknown · 2026-12-31 · upcoming

Kirito

Sega Genesis / Mega Drive · Unknown · 2026-12-31 · upcoming

Kouyate

Commodore 64 · CRPG · 2026-12-31 · upcoming

Kroco II

Game Boy Color · Unknown · 2026-12-31 · upcoming

Light From Within

NES · Action-Adventure · 2026-12-31 · upcoming

Limbo Ultimate

Commodore 64 · Platformer · 2026-12-31 · upcoming

Magenta Sky

ZX Spectrum · Unknown · 2026-12-31 · upcoming

Magical Fairy Drop

Atari 5200 · Unknown · 2026-12-31 · upcoming

Martian Attack

Sega Genesis / Mega Drive · Unknown · 2026-12-31 · upcoming

Metal Miracle

Game Boy Color · Unknown · 2026-12-31 · upcoming

MicroKarting

Amiga · Racing (demo) · 2026-12-31 · upcoming

MidiMaze

Atari 8-bit · Unknown (port) · 2026-12-31 · upcoming

Mijadore 3: Out of Time

ZX Spectrum · Unknown · 2026-12-31 · upcoming

Missile Silo

Atari 8-bit · Unknown · 2026-12-31 · upcoming

MoNo

Atari Lynx · Puzzle/arcade (WIP) · 2026-12-31 · upcoming

Monster Fight

Game Boy Color · Unknown · 2026-12-31 · upcoming

Moonstone (Amstrad CPC port)

Amstrad CPC · Action-adventure / hack-and-slash · 2026-12-31 · upcoming

Movimiento Constante

Amiga · Puzzle · 2026-12-31 · upcoming

MV Sports

Atari 7800 · Sports · 2026-12-31 · upcoming

Newcomer

Commodore 64 · Action RPG · 2026-12-31 · upcoming

Nightstalker – Shadow of the Ancestors

MSX2 · Unknown · 2026-12-31 · upcoming

Ool Evakuierung

Atari 8-bit · Unknown · 2026-12-31 · upcoming

Operation Followthrough

Atari Jaguar · On-Rails Lightgun-style Shooter · 2026-12-31 · upcoming

Operation: Followthrough Prologue

Atari Jaguar · Action (WIP) · 2026-12-31 · upcoming

Pac It

Commodore 64 · Arcade maze (Pac-Man-like) · 2026-12-31 · upcoming

Paradise Island

Atari 7800 · Unknown · 2026-12-31 · upcoming

PERAL

Amstrad CPC · Adventure · 2026-12-31 · upcoming

Petopia

Game Boy Color · Unknown · 2026-12-31 · upcoming

Phantom Gear

Sega Genesis / Mega Drive · Unknown · 2026-12-31 · upcoming

Pineapple

Atari Jaguar · Unknown (port) · 2026-12-31 · upcoming

Pixel Pizza

Sega Genesis / Mega Drive · Unknown · 2026-12-31 · upcoming

Pocket Puzzles / Puzzle Pack

Game Boy Color · Unknown · 2026-12-31 · upcoming

Pooperino

Amiga · Platformer · 2026-12-31 · upcoming

Razing Core

Sega Master System / Mark III · Shoot ’em up (vertical) · 2026-12-31 · upcoming

Rettet Ool

Atari 8-bit · Unknown · 2026-12-31 · upcoming

Rogue 7800

Atari 7800 · Unknown · 2026-12-31 · upcoming

Rumble in the Sewers

NES · Unknown · 2026-12-31 · upcoming

Sabre Wulf Remaster

Commodore 64 · Action-adventure (remaster) · 2026-12-31 · upcoming

Santa's Present Drop 5: House of the Dead Bunnies

Amiga · Shooter (zombie pop-up) · 2026-12-31 · upcoming

Save Me Mr. Tako

Game Boy Color · Unknown · 2026-12-31 · upcoming

Shape Shooter 2000

Atari Jaguar · 3D Multi-Directional Shoot ’em up · 2026-12-31 · upcoming

Sonic4Atari

Atari Lynx · Platformer (WIP) · 2026-12-31 · upcoming

Space Rat: The Cult of Nonsense

Commodore 64 · Point-and-click graphic adventure · 2026-12-31 · upcoming

Space Taxi

Atari 2600 · Unknown (port) · 2026-12-31 · upcoming

SpaceZOT Enhanced

Atari Jaguar · Unknown · 2026-12-31 · upcoming

Submarine Attack

Amiga · Arcade shooter · 2026-12-31 · upcoming

Super Jetpak DX

Game Boy · Unknown · 2026-12-31 · upcoming

Tale of Ancient Land

Atari 8-bit · Unknown · 2026-12-31 · upcoming

Telethugs

MSX · Platform shooter · 2026-12-31 · upcoming

The Adventures of Panzer: Frontiers

NES · Adventure · 2026-12-31 · upcoming

THE LAST BREW

Amstrad CPC · Action · 2026-12-31 · upcoming

The Legend of Nyomi 2

Atari 7800 · Unknown · 2026-12-31 · upcoming

The Mariana Sequence

NES · Experimental Platformer · 2026-12-31 · upcoming

The Reckoning

Amiga · Adventure (Police Quest-style) · 2026-12-31 · upcoming

The Wild Wood

Commodore 64 · Action-adventure RPG · 2026-12-31 · upcoming

TONY Montezuma’s Gold

Amstrad CPC · Platformer · 2026-12-31 · upcoming

Transformers

Atari 2600 · Unknown · 2026-12-31 · upcoming

Unearthed

Game Boy · Unknown · 2026-12-31 · upcoming

Unicorps

Sega Genesis / Mega Drive · Unknown · 2026-12-31 · upcoming

Wallop the Wallaby

Sega Genesis / Mega Drive · Unknown · 2026-12-31 · upcoming

WhatTheRock

Amstrad CPC · Action · 2026-12-31 · upcoming

Wyvern Tales Gaiden

Atari Lynx · Action/adventure (WIP) · 2026-12-31 · upcoming

Zyla

Game Boy Color · Unknown · 2026-12-31 · upcoming

Halcyon

NES · Sci-Fi Metroidvania · 2026-12-01 · upcoming

NightVein

Sega Genesis / Mega Drive · Top-Down Action · 2026-12-01 · upcoming

Bang² Busters 2

Sega Dreamcast, Neo Geo AES/MVS · Arcade action platformer (single-screen) · 2026-11-01 · upcoming

AfterSchool Adventurers Club

Sega Master System · Roguelite dungeon crawler · 2026-10-01 · upcoming

Friday at Ours

Game Boy Color · Adventure / Social Sim · 2026-09-01 · upcoming

O

Spectrum Next · Unknown · 2026-08-22 · upcoming

CopperStorm

SNES, Neo Geo, Sega Genesis / Mega Drive · Action shooter / run ’n gun · 2026-08-01 · upcoming

DOOM 2600

Atari 2600 · Shooter / port · 2026-08-01 · upcoming

Children of Magia

Game Boy Color · Light action-RPG · 2026-07-01 · upcoming

Metal Canary

Sega Dreamcast · Shoot ’em up (vertical) · 2026-06-01 · upcoming

Tactus

NES · Rhythm Roguelike / Dungeon Crawler · 2026-06-01 · upcoming

Vixen 357

Sega Genesis / Mega Drive, Sega CD · Strategy / Mecha Battle · 2026-04-01 · upcoming

Murple

Atari 2600 · Puzzle-platform / action · 2026-03-20 · upcoming

SOLASTRA

Game Boy · Unknown · 2026-03-13 · upcoming

Parkour Labs

ZX Spectrum, Game Boy · Unknown · 2026-03-12 · upcoming

Black Tower Enigma

Game Boy · Puzzle / Adventure · 2026-03-01 · upcoming

Dead Remember

Sega Dreamcast · Unknown · 2026-03-01 · upcoming

Diggy Diggy Mole

NES · Metroidvania / Platform-Adventure · 2026-03-01 · upcoming

Heavy Recoil

Sega Genesis / Mega Drive · Run ’n gun platformer · 2026-03-01 · upcoming

Nosferatu Lilinor

Sega Dreamcast · Unknown · 2026-03-01 · upcoming

Shadow Gangs Zero

Sega Dreamcast, Sega Genesis / Mega Drive, Neo Geo AES/MVS · Ninja action platformer · 2026-03-01 · upcoming

The Halls of Talamh Domhain

NES · Turn-Based Dungeon Crawler · 2026-03-01 · upcoming

Kobo800 (WIP)

Atari 8-bit (XL/XE) · Unknown · 2026-02-04 · upcoming

007: License to Kill (WIP)

Atari 8-bit (XL/XE) · Action · 2026-02-01 · upcoming

Cannon Fodder (WIP)

Atari STe · Action/Strategy · 2026-01-22 · upcoming

Rogül (WIP)

Atari STe · Unknown · 2026-01-22 · upcoming

Cavey Taxi (WIP)

Atari STe · Arcade · 2026-01-21 · upcoming

Babaliba (WIP)

Atari ST · Unknown · 2026-01-07 · upcoming

AI Sokoban (WIP)

Atari 8-bit (XL/XE) · Puzzle · 2026-01-05 · upcoming

Fire 'n Ice (WIP)

Atari 8-bit (XL/XE) · Platformer · 2026-01-05 · upcoming

Elite / Elite (Special Version) (WIP)

Atari 8-bit (XL/XE) · Space sim · 2026-01-04 · upcoming

"Unnamed Gravity Game" (WIP)

Atari STe · Unknown · 2026-01-02 · upcoming

Singapore Street Racer: Neon Circuit — Commodore 64

Commodore 64 · Racing · 2026-09-23 · release

V1.0.0 · VICE-accepted source build · Marina Bay demo live

Full ten-district C64 customer archive frozen for Creem delivery. Public demo is limited to Marina Bay and is built from the same source. The ten-district championship and all customer media are accepted in VICE on PAL and NTSC.

Kaiju

Atari 2600 · Unknown · 2026-02-10 · released

Cyber-Sphere Challenge

Atari 2600 · Unknown · 2026-02-09 · released

Break Invade

Atari 2600 · Unknown · 2026-02-03 · released

Roguecraft DX

Amiga, MEGA65, Game Boy Color · Roguelike dungeon crawler · 2026-02-02 · released

Pong

MSX · Pong / arcade sports · 2026-02-01 · released

Ripple Coco

MSX2 · Unknown · 2026-02-01 · released

World of Spells

ZX Spectrum · Unknown · 2026-01-31 · released

Wee Ninja

Atari 8-bit (XL/XE) · Action/Platformer · 2026-01-28 · released

Chased

Atari 8-bit (XL/XE) · Arcade action · 2026-01-27 · released

Street Fighter 2

Atari 8-bit (XL/XE) · Fighting · 2026-01-27 · released

Awass

Atari 8-bit (XL/XE), MSX · Action · 2026-01-20 · released

Destroyer Atari 2600

Atari 2600 · Action (port) · 2026-01-13 · released

Vlak

Atari ST · Shoot 'em up · 2026-01-13 · released

Jim The Miner

Atari 2600 · Unknown · 2026-01-10 · released

Electroblasters

Atari 8-bit (XL/XE) · Shooter · 2026-01-08 · released

Scorch

Atari 8-bit (XL/XE) · Action (port) · 2026-01-06 · released

ATASCOIID

Atari 8-bit (XL/XE) · Unknown · 2026-01-04 · released

Puckman

Atari STe · Arcade maze (Pac-Man-style) · 2026-01-02 · released

3D Monster Maze

Atari 8-bit (XL/XE) · Horror/Maze · 2026-01-01 · released

Eye Brawls

MSX · Arcade / maze · 2026-01-01 · released

Maiden of the Dark

Game Boy · Action-Platformer · 2026-01-01 · released

Popeye

Atari 7800 · Platform (arcade-style) · 2026-01-01 · released

Space Invaders: MSX2 Edition

MSX2 · Arcade · 2026-01-01 · released